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Joseph Hex's avatar

I think this is your best essay yet, Ape. Maybe it just spoke to me personally as a recovering gamer, but the long journey to the essay's conclusion was fascinating and enjoyable all the way through.

You're the only essayist on Substack I've found trying to write a history of the Internet. It's important work. I have no idea how historians in a hundred years will even make sense of the deluge, but I get the sense a source like yours will be a critical part.

As an aside, you pretty much perfectly expressed my feeling on games, especially how little they give back, considering how much they take. There are few hobbies that can consume hundreds, or even thousands, of hours and return basically no proof of the time committed. Model train guys at least have a cool model train layout, painters have portraits, audiophiles have their collection and setup, and so on. But gamers? All they have is the Number of Hours Played clock on Steam. Which bizarrely is a badge of honor for gamers that I’ve never understood.

Anyway, thanks for your hard work. This essay is the product of your victory over addiction. It wouldn't exist if you hadn't have made the choice to put aside childish things. You have proof that, indeed, the Ape was here.

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Strathgryffe's avatar

2023 really was a poor year for vidya, it must be said. My personal favourite fiasco was the Goodbye Volcano High/Snoot Game one. Not as flashy as other rings in the circus, but very entertaining.

Video games are near-perfect lotus-eater machines in my mind. They eat time and attention and put out vanishingly little in the way of returns. In this they are similar to TV or movies, but video games are really more potent than either of those. They demand a much greater time commitment, but they also lack the vestigial social aspect of the television screen. One might watch a movie with family - for one to play games in the same room as people you know is increasingly rare.

I personally wonder whether this increase of social emphasis on time-wasting machines and fake jobs is an evolved civilisational response to the massively increased productivity of farming and industry in the last century-and-change. As the labour of fewer and fewer men is necessary to sustain society, something must be found to employ the rest of us and to consume the surplus of materials. Video games consume immense amounts of time in their consumption and a huge amount of materials in their creation and playing (the logistic chain behind each new graphics card, for instance, boggles the mind)

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